===================================================================================================================================
SURFACE XFILES DATA FILE - Captain Kwok's Balance Mod v1.20+
===================================================================================================================================

===================================================================================================================================
*BEGIN*
===================================================================================================================================

//--------------------------------------------------------------------------------------------
// Buildings
//--------------------------------------------------------------------------------------------
Name                                                 := Ground Building 01
XFile                                                := Ground_Building_001.X
Override Texture Filename                            := Ground_Building_Texture_01.bmp
Base Model Radius                                    := 7.25732581194072
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.20
Starting Scale Y                                     := 0.20
Starting Scale Z                                     := 0.20
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 6
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Ground Building 02
XFile                                                := Ground_Building_001.X
Override Texture Filename                            := Ground_Building_Texture_02.bmp
Base Model Radius                                    := 7.25732581194072
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.20
Starting Scale Y                                     := 0.20
Starting Scale Z                                     := 0.20
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 6
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Ground Building 03
XFile                                                := Ground_Building_001.X
Override Texture Filename                            := Ground_Building_Texture_03.bmp
Base Model Radius                                    := 7.25732581194072
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.20
Starting Scale Y                                     := 0.20
Starting Scale Z                                     := 0.20
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 6
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Ground Building 04
XFile                                                := Ground_Building_001.X
Override Texture Filename                            := Ground_Building_Texture_04.bmp
Base Model Radius                                    := 7.25732581194072
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.20
Starting Scale Y                                     := 0.20
Starting Scale Z                                     := 0.20
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 6
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Ground Building 05
XFile                                                := Ground_Building_001.X
Override Texture Filename                            := Ground_Building_Texture_05.bmp
Base Model Radius                                    := 7.25732581194072
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.20
Starting Scale Y                                     := 0.20
Starting Scale Z                                     := 0.20
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 6
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Ground Building 06
XFile                                                := Ground_Building_001.X
Override Texture Filename                            := Ground_Building_Texture_06.bmp
Base Model Radius                                    := 7.25732581194072
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.20
Starting Scale Y                                     := 0.20
Starting Scale Z                                     := 0.20
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 6
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Ground Building 07
XFile                                                := Ground_Building_001.X
Override Texture Filename                            := Ground_Building_Texture_07.bmp
Base Model Radius                                    := 7.25732581194072
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.20
Starting Scale Y                                     := 0.20
Starting Scale Z                                     := 0.20
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 6
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Ground Building 08
XFile                                                := Ground_Building_001.X
Override Texture Filename                            := Ground_Building_Texture_08.bmp
Base Model Radius                                    := 7.25732581194072
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.20
Starting Scale Y                                     := 0.20
Starting Scale Z                                     := 0.20
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 6
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Ground Building 09
XFile                                                := Ground_Building_002.X
Override Texture Filename                            := Ground_Building_Texture_09.bmp
Base Model Radius                                    := 7.25732581194072
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.20
Starting Scale Y                                     := 0.20
Starting Scale Z                                     := 0.20
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 4.65
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Ground Building 10
XFile                                                := Ground_Building_002.X
Override Texture Filename                            := Ground_Building_Texture_10.bmp
Base Model Radius                                    := 7.25732581194072
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.20
Starting Scale Y                                     := 0.20
Starting Scale Z                                     := 0.20
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 4.65
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Ground Building 11
XFile                                                := Ground_Building_003.X
Override Texture Filename                            := Ground_Building_Texture_11.bmp
Base Model Radius                                    := 7.25732581194072
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.10
Starting Scale Y                                     := 0.10
Starting Scale Z                                     := 0.10
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 6.2
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//--------------------------------------------------------------------------------------------
// Pseudeo Facilities
//--------------------------------------------------------------------------------------------
Name                                                 := Art Museum
XFile                                                := Facility_ArtMuseum.x
Override Texture Filename                            := Facility_ArtMuseum.bmp
Base Model Radius                                    := 13.1612624176546
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.05
Starting Scale Y                                     := 0.05
Starting Scale Z                                     := 0.05
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 34.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Grand Council Of Civics
XFile                                                := Facility_GrandCouncilOfCivics.x
Override Texture Filename                            := Facility_GrandCouncilOfCivics.bmp
Base Model Radius                                    := 13.9942833506222
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.05
Starting Scale Y                                     := 0.05
Starting Scale Z                                     := 0.05
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 34.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Gambling Mecca
XFile                                                := Facility_GamblingMecca.x
Override Texture Filename                            := Facility_GamblingMecca.bmp
Base Model Radius                                    := 11.3137083618427
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 50
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.08
Starting Scale Y                                     := 0.08
Starting Scale Z                                     := 0.08
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 34.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Education Center
XFile                                                := Facility_EducationCenter.x
Override Texture Filename                            := Facility_EducationCenter.bmp
Base Model Radius                                    := 11.4682172333359
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 50
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.04
Starting Scale Y                                     := 0.04
Starting Scale Z                                     := 0.04
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 34.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//--------------------------------------------------------------------------------------------
// Colony Dome
//--------------------------------------------------------------------------------------------
Name                                                 := Habitat Dome 1
XFile                                                := Ground_ColonyDome.X
Override Texture Filename                            := Ground_ColonyDome_Texture.bmp
Base Model Radius                                    := 7.50002307512402
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.15
Starting Scale Y                                     := 0.15
Starting Scale Z                                     := 0.15
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Habitat Dome 2
XFile                                                := Facility_ColonyDome.X
Override Texture Filename                            := Facility_ColonyDome.bmp
Base Model Radius                                    := 7.50002307512402
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 0.10
Starting Scale Y                                     := 0.10
Starting Scale Z                                     := 0.10
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//--------------------------------------------------------------------------------------------
// Desert Mountains
//--------------------------------------------------------------------------------------------
Name                                                 := Mountain Desert 01
XFile                                                := Ground_Mountain_01.X
Override Texture Filename                            := Ground_Mountain_Texture_Desert_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0.72
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Desert 02
XFile                                                := Ground_Mountain_02.X
Override Texture Filename                            := Ground_Mountain_Texture_Desert_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Desert 03
XFile                                                := Ground_Mountain_03.X
Override Texture Filename                            := Ground_Mountain_Texture_Desert_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.83
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Desert 04
XFile                                                := Ground_Mountain_04.X
Override Texture Filename                            := Ground_Mountain_Texture_Desert_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.08
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Desert 05
XFile                                                := Ground_Mountain_05.X
Override Texture Filename                            := Ground_Mountain_Texture_Desert_01.bmp
Base Model Radius                                    := 19.3970257914757
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Desert 06
XFile                                                := Ground_Mountain_06.X
Override Texture Filename                            := Ground_Mountain_Texture_Desert_01.bmp
Base Model Radius                                    := 19.4807553199178
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -1.2
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Desert 07
XFile                                                := Ground_Mountain_07.X
Override Texture Filename                            := Ground_Mountain_Texture_Desert_01.bmp
Base Model Radius                                    := 19.4182309040095
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//--------------------------------------------------------------------------------------------
// Dirt1 Mountains
//--------------------------------------------------------------------------------------------
Name                                                 := Mountain Dirt1 01
XFile                                                := Ground_Mountain_01.X
Override Texture Filename                            := Ground_Mountain_Texture_Dirt_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0.72
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Dirt1 02
XFile                                                := Ground_Mountain_02.X
Override Texture Filename                            := Ground_Mountain_Texture_Dirt_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Dirt1 03
XFile                                                := Ground_Mountain_03.X
Override Texture Filename                            := Ground_Mountain_Texture_Dirt_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.83
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Dirt1 04
XFile                                                := Ground_Mountain_04.X
Override Texture Filename                            := Ground_Mountain_Texture_Dirt_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.08
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Dirt1 05
XFile                                                := Ground_Mountain_05.X
Override Texture Filename                            := Ground_Mountain_Texture_Dirt_01.bmp
Base Model Radius                                    := 19.3970257914757
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Dirt1 06
XFile                                                := Ground_Mountain_06.X
Override Texture Filename                            := Ground_Mountain_Texture_Dirt_01.bmp
Base Model Radius                                    := 19.4807553199178
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -1.2
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Dirt1 07
XFile                                                := Ground_Mountain_07.X
Override Texture Filename                            := Ground_Mountain_Texture_Dirt_01.bmp
Base Model Radius                                    := 19.4182309040095
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//--------------------------------------------------------------------------------------------
// Dirt2 Mountains
//--------------------------------------------------------------------------------------------
Name                                                 := Mountain Dirt2 01
XFile                                                := Ground_Mountain_01.X
Override Texture Filename                            := Ground_Mountain_Texture_Dirt_02.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0.72
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Dirt2 02
XFile                                                := Ground_Mountain_02.X
Override Texture Filename                            := Ground_Mountain_Texture_Dirt_02.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Dirt2 03
XFile                                                := Ground_Mountain_03.X
Override Texture Filename                            := Ground_Mountain_Texture_Dirt_02.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.83
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Dirt2 04
XFile                                                := Ground_Mountain_04.X
Override Texture Filename                            := Ground_Mountain_Texture_Dirt_02.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.08
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//--------------------------------------------------------------------------------------------
// Forest Mountains
//--------------------------------------------------------------------------------------------
Name                                                 := Mountain Forest 01
XFile                                                := Ground_Mountain_01.X
Override Texture Filename                            := Ground_Mountain_Texture_Forest_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0.72
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Forest 02
XFile                                                := Ground_Mountain_02.X
Override Texture Filename                            := Ground_Mountain_Texture_Forest_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Forest 03
XFile                                                := Ground_Mountain_03.X
Override Texture Filename                            := Ground_Mountain_Texture_Forest_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.83
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Forest 04
XFile                                                := Ground_Mountain_04.X
Override Texture Filename                            := Ground_Mountain_Texture_Forest_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.08
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//--------------------------------------------------------------------------------------------
// Grass1 Mountains
//--------------------------------------------------------------------------------------------
Name                                                 := Mountain Grass1 01
XFile                                                := Ground_Mountain_01.X
Override Texture Filename                            := Ground_Mountain_Texture_Grass_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0.72
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Grass1 02
XFile                                                := Ground_Mountain_02.X
Override Texture Filename                            := Ground_Mountain_Texture_Grass_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Grass1 03
XFile                                                := Ground_Mountain_03.X
Override Texture Filename                            := Ground_Mountain_Texture_Grass_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.83
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Grass1 04
XFile                                                := Ground_Mountain_04.X
Override Texture Filename                            := Ground_Mountain_Texture_Grass_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.08
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//--------------------------------------------------------------------------------------------
// Grass2 Mountains
//--------------------------------------------------------------------------------------------
Name                                                 := Mountain Grass2 01
XFile                                                := Ground_Mountain_01.X
Override Texture Filename                            := Ground_Mountain_Texture_Grass_02.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0.72
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Grass2 02
XFile                                                := Ground_Mountain_02.X
Override Texture Filename                            := Ground_Mountain_Texture_Grass_02.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Grass2 03
XFile                                                := Ground_Mountain_03.X
Override Texture Filename                            := Ground_Mountain_Texture_Grass_02.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.83
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Grass2 04
XFile                                                := Ground_Mountain_04.X
Override Texture Filename                            := Ground_Mountain_Texture_Grass_02.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.08
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Grass2 05
XFile                                                := Ground_Mountain_05.X
Override Texture Filename                            := Ground_Mountain_Texture_Grass_02.bmp
Base Model Radius                                    := 19.3970257914757
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Grass2 06
XFile                                                := Ground_Mountain_06.X
Override Texture Filename                            := Ground_Mountain_Texture_Grass_02.bmp
Base Model Radius                                    := 19.4807553199178
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -1.2
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Grass2 07
XFile                                                := Ground_Mountain_07.X
Override Texture Filename                            := Ground_Mountain_Texture_Grass_02.bmp
Base Model Radius                                    := 19.4182309040095
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//--------------------------------------------------------------------------------------------
// Ice1 Mountains
//--------------------------------------------------------------------------------------------
Name                                                 := Mountain Ice1 01
XFile                                                := Ground_Mountain_01.X
Override Texture Filename                            := Ground_Mountain_Texture_Ice_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0.72
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Ice1 02
XFile                                                := Ground_Mountain_02.X
Override Texture Filename                            := Ground_Mountain_Texture_Ice_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Ice1 03
XFile                                                := Ground_Mountain_03.X
Override Texture Filename                            := Ground_Mountain_Texture_Ice_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.83
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Ice1 04
XFile                                                := Ground_Mountain_04.X
Override Texture Filename                            := Ground_Mountain_Texture_Ice_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.08
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//--------------------------------------------------------------------------------------------
// Ice2 Mountains
//--------------------------------------------------------------------------------------------
Name                                                 := Mountain Ice2 01
XFile                                                := Ground_Mountain_01.X
Override Texture Filename                            := Ground_Mountain_Texture_Ice_02.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0.72
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Ice2 02
XFile                                                := Ground_Mountain_02.X
Override Texture Filename                            := Ground_Mountain_Texture_Ice_02.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Ice2 03
XFile                                                := Ground_Mountain_03.X
Override Texture Filename                            := Ground_Mountain_Texture_Ice_02.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.83
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Ice2 04
XFile                                                := Ground_Mountain_04.X
Override Texture Filename                            := Ground_Mountain_Texture_Ice_02.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.08
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Ice2 05
XFile                                                := Ground_Mountain_05.X
Override Texture Filename                            := Ground_Mountain_Texture_Ice_02.bmp
Base Model Radius                                    := 19.3970257914757
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Ice2 06
XFile                                                := Ground_Mountain_06.X
Override Texture Filename                            := Ground_Mountain_Texture_Ice_02.bmp
Base Model Radius                                    := 19.4807553199178
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -1.2
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Ice2 07
XFile                                                := Ground_Mountain_07.X
Override Texture Filename                            := Ground_Mountain_Texture_Ice_02.bmp
Base Model Radius                                    := 19.4182309040095
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//--------------------------------------------------------------------------------------------
// Moon1 Mountains
//--------------------------------------------------------------------------------------------
Name                                                 := Mountain Moon1 01
XFile                                                := Ground_Mountain_01.X
Override Texture Filename                            := Ground_Mountain_Texture_Moon_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0.72
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Moon1 02
XFile                                                := Ground_Mountain_02.X
Override Texture Filename                            := Ground_Mountain_Texture_Moon_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Moon1 03
XFile                                                := Ground_Mountain_03.X
Override Texture Filename                            := Ground_Mountain_Texture_Moon_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.83
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Moon1 04
XFile                                                := Ground_Mountain_04.X
Override Texture Filename                            := Ground_Mountain_Texture_Moon_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.08
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//--------------------------------------------------------------------------------------------
// Moon2 Mountains
//--------------------------------------------------------------------------------------------
Name                                                 := Mountain Moon2 01
XFile                                                := Ground_Mountain_01.X
Override Texture Filename                            := Ground_Mountain_Texture_Moon_02.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0.72
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Moon2 02
XFile                                                := Ground_Mountain_02.X
Override Texture Filename                            := Ground_Mountain_Texture_Moon_02.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Moon2 03
XFile                                                := Ground_Mountain_03.X
Override Texture Filename                            := Ground_Mountain_Texture_Moon_02.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.83
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Moon2 04
XFile                                                := Ground_Mountain_04.X
Override Texture Filename                            := Ground_Mountain_Texture_Moon_02.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.08
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//--------------------------------------------------------------------------------------------
// SandStone Mountains
//--------------------------------------------------------------------------------------------
Name                                                 := Mountain SandStone 01
XFile                                                := Ground_Mountain_01.X
Override Texture Filename                            := Ground_Mountain_Texture_SandStone_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0.72
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain SandStone 02
XFile                                                := Ground_Mountain_02.X
Override Texture Filename                            := Ground_Mountain_Texture_SandStone_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain SandStone 03
XFile                                                := Ground_Mountain_03.X
Override Texture Filename                            := Ground_Mountain_Texture_SandStone_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.83
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain SandStone 04
XFile                                                := Ground_Mountain_04.X
Override Texture Filename                            := Ground_Mountain_Texture_SandStone_01.bmp
Base Model Radius                                    := 19.44573759256
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -0.08
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain SandStone 05
XFile                                                := Ground_Mountain_05.X
Override Texture Filename                            := Ground_Mountain_Texture_SandStone_01.bmp
Base Model Radius                                    := 19.3970257914757
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain SandStone 06
XFile                                                := Ground_Mountain_06.X
Override Texture Filename                            := Ground_Mountain_Texture_SandStone_01.bmp
Base Model Radius                                    := 19.4807553199178
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -1.2
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain SandStone 07
XFile                                                := Ground_Mountain_07.X
Override Texture Filename                            := Ground_Mountain_Texture_SandStone_01.bmp
Base Model Radius                                    := 19.4182309040095
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

//--------------------------------------------------------------------------------------------
// Volcanic Mountains
//--------------------------------------------------------------------------------------------
Name                                                 := Mountain Volcanic 01
XFile                                                := Ground_Mountain_05.X
Override Texture Filename                            := Ground_Mountain_Texture_Volcanic_01.bmp
Base Model Radius                                    := 19.3970257914757
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Volcanic 02
XFile                                                := Ground_Mountain_06.X
Override Texture Filename                            := Ground_Mountain_Texture_Volcanic_01.bmp
Base Model Radius                                    := 19.4807553199178
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -1.2
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Volcanic 03
XFile                                                := Ground_Mountain_07.X
Override Texture Filename                            := Ground_Mountain_Texture_Volcanic_01.bmp
Base Model Radius                                    := 19.4182309040095
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Volcanic 04
XFile                                                := Ground_Mountain_08.X
Override Texture Filename                            := Ground_Mountain_Texture_Volcanic_04.bmp
Base Model Radius                                    := 15.9074146850963
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Mountain Volcanic 05
XFile                                                := Ground_Mountain_09.X
Override Texture Filename                            := Ground_Mountain_Texture_Volcanic_05.bmp
Base Model Radius                                    := 19.4549356945211
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 25
Starting Scale X                                     := 2.22
Starting Scale Y                                     := 2.22
Starting Scale Z                                     := 2.22
Starting Position Offset X                           := 0
Starting Position Offset Y                           := -1.4
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 26.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

===================================================================================================================================
*END*
===================================================================================================================================

