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This is a preliminary list of the components in the Space Empires Nova mod. New! and Updated! indicate
items that have been added or changed since the last update. This page was updated in February 2017.
Space Empires Nova - Components
Colonization
- Rock Colony Module (1)
- 200kT, Colonize Rock Planet
- Ice Colony Module (1)
- 200kT, Colonize Ice Planet
- Gas Giant Colony Module (1)
- 200kT, Colonize Gas Giant Planet
Vehicle Systems
- Bridge (1)
- 10kT, Control Center
- Combat Bridge (2)
- 15kT, Control Center + %Attack + %Defense
- Psionic Node (3)
- 10kT, Psychic Technology, Combat Best Experience
- Control Computer (2)
- 20kT, Master Computer + Cannot Use Normal Weapons
- Master Computer (2)
- 30kT, Master Computer + %Attack + %Defense + Can Use Normal Weapons
- Troop Cockpit (1)
- 1kT, Control Center
- Fighter Cockpit (1)
- 5kT, Control Center
- Weapon Turret Control (1)
- 5kT, Control Center
- Satellite Control (1)
- 10kT, Control Center
- Weapon Platform Control (1)
- 10kT, Control Center
- Drone Control (1)
- 2kT, Control Center + Cannot Use Normal Weapons
- Drone Combat Control (1)
- 2kT, Control Center + Can Use Normal Weapons
- Crew Quarters (6)
- 5kT, Crew Quarters
- Life Support (6)
- 5kT, Life Support
- Auxiliary Control (1)
- 10kT, Control Center Backup
- Self-Destruct Device (1)
- 10kT, Self-Destruct
- Engineering (2)
- 10kT, Ship Tonnage Repair
- Deflector (2)
- 20kT, Ship Maintenance Cost Modifier
Reactors
- Fusion Reactor (6)
- 20kT, Supply Generation + Supply Storage
- Anti-Matter Reactor (6)
- 20kT, Supply Generation + Supply Storage
- Quantum Reactor (6)
- 20kT, Supply Generation + Supply Storage
- Solar Collector (6)
- 10kT, Supply Generation
- Solar Vat (6)
- 10kT, Supply Generation
Propulsion
- Ion Engine (5)
- 10kT, Movement Generation
- Small Ion Engine (3)
- 1kT, Movement Generation
- Troop Engine (3)
- 1kT, Movement Generation
- Graviton Engine (5)
- 10kT, Movement Generation
- Small Graviton Engine (3)
- 1kT, Movement Generation
- Anti-Gravity Engine (3)
- 1kT, Movement Generation
- Quantum Engine (3)
- 10kT, Movement Generation
- Small Quantum Engine (1)
- 1kT, Movement Generation
- Tachyon Engine (3)
- 10kT, Temporal Technology, Movement Generation
- Small Tachyon Engine (1)
- 1kT, Temporal Technology, Movement Generation
- Dark Energy Drive (3)
- 20kT, Interdimensional Technology, Extra Movement Generation
- Solar Sail (2)
- 10kT, Movement Extra Generation
- Combat Thrusters (3)
- 10kT, Combat Movement Bonus (Ships)
- Afterburners (3)
- 2kT, Combat Movement Bonus (Fighters)
Supply & Ordnance
- Flux Pod (11)
- 5kT, Supply Storage
- Large Flux Pod (11)
- 20kT, Supply Storage
- Small Flux Pod (6)
- 1kT, Supply Storage
- Flux Transmitter (3)
- 1kT, Remote Supply Distribution
- Ordnance Pod (11)
- 5kT, Ordnance Storage
- Large Ordnance Pod (11)
- 20kT, Ordnance Storage
- Small Ordnance Pod (6)
- 1kT, Ordnance Storage
- Ordnance Replicator (3)
- 20kT, Ordnance Generation
- Ordnance Vat (11)
- 10kT, Organic Technology, Ordnance Generation
- Small Ordnance Vat (6)
- 1kT, Organic Technology, Ordnance Generation
Armor
- Bulkhead (6)
- 5kT, Protects internal components
- Organic Bulkhead (6)
- 5kT, Organic Technology, Protects internal components
- Crystalline Bulkhead (6)
- 5kT, Crystalline Technology, Protects internal components
- Light Armor (16)
- 5kT, Normal Armor
- Heavy Armor (16)
- 20kT, Normal Armor
- Small Armor (16)
- 1kT, Normal Armor
- Emissive Armor (11)
- 20kT, Emissive Armor
- Small Emissive Armor (6)
- 2kT, Emissive Armor
- Stealth Armor (6)
- 20kT, Normal Armor + %Combat Defense + Cloak Level
- Small Stealth Armor (3)
- 1kT, Normal Armor + %Combat Defense
- Scattering Armor (6)
- 20kT, Normal Armor + %Combat Defense + Scanner Jammer
- Refractive Armor (11)
- 20kT, Normal Armor + %Weapon Damage Percent (Beam)
- Crystalline Armor (20)
- 10kT, Crystalline Technology, Crystalline Armor, Shield Generation From Damage
- Small Crystalline Armor (11)
- 1kT, Crystalline Technology, Crystalline Armor, Shield Generation From Damage
- Organic Armor (20)
- 10kT, Organic Technology, Component Regeneration
- Small Organic Armor (11)
- 1kT, Organic Technology, Component Regeneration
Shields
- Shield Generator (11)
- 20kT, Normal Shields
- Small Shield Generator (6)
- 2kT, Normal Shields
- Phased Shield Generator (11)
- 20kT, Phased-Shields
- Small Phased Shield Generator (6)
- 2kT, Phased-Shields
- Subspace Shield Generator (6)
- 30kT, Interdimensional Technology, Subspace Shields
- Subspace Shield Generator (3)
- 3kT, Interdimensional Technology, Subspace Shields
- Temporal Shield Generator (11)
- 30kT, Temporal Technology, Temporal Shields
- Small Temporal Shield Generator (6)
- 3kT, Temporal Technology, Temporal Shields
Sensors
- Long Range Sensors (11)
- 10kT, Basic sensors
- Combat Sensors (16)
- 10kT, Attack bonus
- Small Combat Sensors (11)
- 1kT, Attack bonus
- Temporal Sensors (11)
- 10kT, Temporal Technology, Attack bonus, Defense Bonus
- Small Temporal Sensors (11)
- 1kT, Temporal Technology, Attack bonus, Defense Bonus
- ECM (16)
- 10kT, Defense bonus
- Small ECM (11)
- 1kT, Defense bonus
- Scanner Jammer (6)
- 10kT, Scanner Jammer
Cloaking & Detection
- Cloaking Device (11)
- 30kT, Cloak Level
- Thermal Scanners (6)
- 40kT, Sight Level, Sight Range
- Tacyhon Scanners (11)
- 40kT, Sight Level, Sight Range
Storage and Unit Launching
- Cargo Bay (11)
- 20kT, Cargo Storage
- Fighter Bay (3)
- 30kT, Launch Fighters
- Satellite Launcher (3)
- 30kT, Launch Satellites
- Drone Launcher (3)
- 30kT, Launch Drones
- Mine Layer (3)
- 30kT, Launch Mines
- Mine Sweeper (3)
- 30kT, Sweep Mines
Construction
- Space Yard (11)
- 600kT, Space Yard, Bases
- Remote Space Yard (6)
- 400kT, Space Yard, Ships
- Temporal Space Yard (3)
- 600kT, Space Yard, Bases
- Remote Temporal Space Yard (3)
- 400kT, Space Yard, Ships
- Repair Bay (11)
- 200kT, Repair Ships/Units/Facilities, Bases
- Mobile Repair Bay (6)
- 100kT, Repair Ships/Units/Facilities, Ships
- Repair Pod (3)
- 10kT, Repair Ships/Units, Drones
Miscellaneous
- Medical Bay (5)
- 20kT, Cure Plagues
- Research Lab (11)
- 100kT, Research Point Generation
- Space Telescope (11)
- 100kT, Intelligence Point Generation
Resource Collection
- Robo-Miners (5)
- 100kT, Minerals extraction
- Robo-Farmers (5)
- 100kT, Organics extraction
- Robo-Extractors (5)
- 100kT, Radioactives extraction
Ship Capture
- Boarding Parties (6)
- 20kT, Boarding Attack
- Security Stations (6)
- 10kT, Boarding Defense
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